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King of Tokyo is a tabletop game using custom dice, cards, and boards, designed by Richard Garfield and released in 2011.

The game allows up to 6 people to play that are over the age of 8. an average game lasts about 30 minutes but can be longer.

This game has won the award for best children, best family and best party games in 2012.

Player boards are pieces of thick cardboard with the character your playing as and also help keep track of how much health and experience points you have by spinning the wheel attached to the board. 

The little green gems are called power tokens you earn them by rolling a lightning bolt on the dice. They allow you to buy cards which can give you experience, health or an advantage over your players.

The game board is used when you roll a claw. When you're on the board you earn one experience point and if you roll a heart you won't be able to heal your self. If you roll another claw you will be able to attack the players that are not on the board.

 

King of Tokyo looks as if it takes place in our time. the reason for this is because the Tokyo on the game board looks similar to the one now and the helicopter doesn't look futuristic at all. When it comes to the monsters and how they appeared can be easier to explain. The Giga Zaur looks similar to Godzilla and he came from the sea. a lot of these monsters look and sound similar to the ones that are already made up such as Giga Zaur which I explained before.

 

Semiotics

symbols- it represents can multiple things. symbols are also abstract because they may look different then what the real version looks like for an example a heart the symbol is way different than the real-life one.

icon-  are what they represent. such as a claw it is what it represents,

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